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Warhammer Online: Age of Reckoning - Forums :
Getting Started & Player Resources :
Player Tips & Guides :
How many medallions do I need?
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MattRiddle
Contributor

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Hahayouronfire
Volkmar
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1.
How many medallions do I need?
04-16-2009 09:39 PM
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With the release of Patch 1.2.1, a new "token" system was integrated into the game so that players would have a more reliable way to get the special gold armor set pieces when they aren't lucky enough to win a piece at a Keep take or at a PQ. Let's look at the "token" system. How Many Medallions Do I Need? Under the new medallion/crest system, the costs of gold pieces of armor are: (Recruit) Tier 1 / Decimator Set / Recuit Quartermaster Decimator Chest Piece - 50 Recuit Medallions Decimator Feet Piece - 15 Recuit Medallions
(Scout) Tier 2 / Obliterator Set / Scout Quartermaster Obliterator Chest - 125 Scout Medallions Obliterator Feet - 50 Scout Medallions Obliterator Gloves - 50 Scout Medallions
(Soldier) Tier 3 / Devastator Set / Solider Quartermaster Devastator Chest -165 Soldier Medallions Devastator Helmet - 135 Soldier Medallions Devastator Shoulders - 135 Soldier Medallions Devastator Gloves - 65 Soldier Medallions Devastator Feet - 65 Soldier Medallions
(Officer) Tier 4 / Annihilator & Conqueror Set / Officer Quartermaster Annihilator Chest - 350 Officer Medallions Annihilator Helmet - 250 Officer Medallions Annihilator Shoulders - 250 Officer Medallions Annihilator Feet - 225 Officer Medallions Annihilator Gloves - 225 Officer Medallions
Conqueror Chest - 500 Officer Medallions & 30 Conqueror's Crests Conqueror Helmet - 475 Officer Medallions 20 Conqueror's Crests Conqueror Shoulders - 475 Officer Medallions 20 Conqueror's Crests Conqueror Feet - 400 Officer Medallions 20 Conqueror's Crests Conqueror Gloves - 400 Officer Medallions 20 Conqueror's Crests Conqueror Belt - 375 Officer Medallions 15 Conqueror's Crests How Many Times Do I Have To Take A Keep? If you participate in a Keep capture but don't win a bag, you automatically receive a 2 Medallions, depending on what Tier you are in.Adding up how much the entire set in each tier cost, you can say a player will have to take a keep the following amount of times in order to get a full set. Tier 2 225 Scout Medallions needed 113 Keep Takes Tier 3 565 Soldier Medallions needed 283 Keep Takes Tier 4 1300 Officer Medallions 650 Keep Takes for Annihiliator Set
2625 Officer Medallions & 125 Conquerer Crests
1313 Keep Takes for Conquerer Set But you can get medallions other places! That is right. You can get medallions other places. If you lock a zone, you get 5 medallions, depending on what tier you are in. For example, if Player A participates in 80 keep takes and locks 40 zones in Tier 3, that player will have earned: 80 keep captures = 160 solider medallions (if they never win a bag) + 40 zone captures = 200 solider medallions = 360 solider medallions
That would be enough medallions for Player A to get his Gloves, Feet, and Shoulders. That's not even counting the medallions he will receive in random RvR skirmishes! Let's say Player A participates in 200 random RvR skirmishes. "Enemy Players R21 - R34 players will now have a chance to drop a Solider Medallion on death." So let's say Player A kills 1000 players. 75% of those players drop a Solider Medallion. That's 750 medallions. But Player A is in a Warband, so his group rolls for the Medallions. On average, Player A will get 125 Medallions (750 split 6 ways).
So that is a total of 485 medallions after 80 keep takes, 40 zone locks, and 100 enemy player kills. With that many medallions, Player A could get the Helmet, Shoulders, Gloves, and Feet! He would need 80 more medallions to get the Chest, though. That's Cool! No, no, it's not. It's really not cool that a player has to participate in an outragous amount of RvR activity to earn all the pieces of the set in their tier. It only gets worse as you get into Tier 4. Should any player have to participate in over 100 keep takes, over 50 zone locks, and kill over 1000 players to earn 5 pieces of armor? If each keep capture takes 15 minutes, that player will have to spend 25 hours just capturing keeps. Since the game doesn't have infinite keeps to take, the most keeps a player could take would be 6 before they would have to wait for other players to retake the keeps. I made this post to illustrate the extreme costs of these items.
Matt Riddle is America and so can you!
Every class is the worst or most underdeveloped class in the game in the eyes of the players playing them.
If I lose a fight, the other group must be cheating.
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Norzin
Contributor

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65
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Rambunctious
Sun Tzu
Volkmar
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2.
Re: How many medallions do I need?
04-16-2009 09:45 PM
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But there are alternate ways to get these items besides buying them, right? The loot rolling and random drops still exist don't they? Even so, I thought, from the original forum post by the devs, the items mentioned were way too expensive. This is an excellent post which outlines it for us.
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Gaarawarr
WAR Oracle

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Gaarawarr
The Crimson Blades
Iron Rock
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5.
Re: How many medallions do I need?
[ Edited ]
04-16-2009 10:36 PM
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I have to say, you're not taking into account breaking down higher-level stuff, but whatever. I added all the medallion/crest costs to my Armor Guide for those that need the information. Message Edited by Gaarawarr on 04-16-2009 07:37 PM
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MattRiddle
Contributor

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Hahayouronfire
Volkmar
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6.
Re: How many medallions do I need?
04-16-2009 11:00 PM
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I was also generous in my speculations. I think, from the testing people have had so far, that 75% of all players do not drop a medallion. Also, it's hard to estimate how long it would take a player to contribute enough to kill 1000 players so he can roll on all the rolls. Someone would have to spend 4-5 hours a day playing the game to gather enough tokens in Tier 3 or 4 to buy a set in a week or two time. Because they won't be able to take more than 1 or 2 keeps if they just pop on for an hour or two. How is this system any better than the randomness that is keep/fortress taking? How is a random roll to get a piece of armor different than a random roll to get a medallion that you cash in for a piece of armor. The one difference is that you have to get lucky a lot more with the medallions than you do with the keep/fortress roll. All you need for the keep/fortress roll is one lucky roll and you get the piece. I have no problem with making Tier 4 pieces hard to get. You're actually going to keep those and use them for along time. But to make Tier 2/3 pieces almost as hard, when you know your going to toss them when you gain a few more levels is just stupid in my opinion.
Matt Riddle is America and so can you!
Every class is the worst or most underdeveloped class in the game in the eyes of the players playing them.
If I lose a fight, the other group must be cheating.
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Gaarawarr
WAR Oracle

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Gaarawarr
The Crimson Blades
Iron Rock
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10.
Re: How many medallions do I need?
04-17-2009 02:07 AM
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MattRiddle wrote:
Someone would have to spend 4-5 hours a day playing the game to gather enough tokens in Tier 3 or 4 to buy a set in a week or two time. Because they won't be able to take more than 1 or 2 keeps if they just pop on for an hour or two. How is this system any better than the randomness that is keep/fortress taking? How is a random roll to get a piece of armor different than a random roll to get a medallion that you cash in for a piece of armor. The one difference is that you have to get lucky a lot more with the medallions than you do with the keep/fortress roll. All you need for the keep/fortress roll is one lucky roll and you get the piece.
The token system isn't supposed to be BETTER than the old system, it's supposed to be ALONG WITH the old system. So you still ahve a chance to loot items both ways. Regardless, you seem to think that the RvR armor is the only armor in the game. There are other armor sets you can obtain, especially in T2 and T3 and some are very easy to get quickly.
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Ralai
Contributor

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Ralai
PirateLords
Dark Crag
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11.
Re: How many medallions do I need?
04-17-2009 05:13 AM
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yessss.... but they aren't as good. The cost needs to be severly lowered for tier 1-3 if this is going to be the ONLY way of aquiring set piecies. By the time you get enough tokens, you are going to be overleveled and into the next tier. Not to mention, i dont bieleve the piecies themselves are actually getting better, just the amount of time required to get them is substantially increased. They should have kept tier 1-3 the same, and made this change only for tier 4. Please lower tier 1-3 prices, mythic!
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Gaarawarr
WAR Oracle

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Gaarawarr
The Crimson Blades
Iron Rock
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12.
Re: How many medallions do I need?
04-17-2009 06:15 AM
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Ralai wrote:
yessss.... but they aren't as good. The cost needs to be severly lowered for tier 1-3 if this is going to be the ONLY way of aquiring set piecies. By the time you get enough tokens, you are going to be overleveled and into the next tier. Not to mention, i dont bieleve the piecies themselves are actually getting better, just the amount of time required to get them is substantially increased. They should have kept tier 1-3 the same, and made this change only for tier 4. Please lower tier 1-3 prices, mythic!
Are we talking about the same thing? How did the time to get the pieces increase? I have alts in all the lower tiers and now is the only time I've even considered trying to get the RvR pieces since it's so easy. Spend a bit of time actually playing and getting the tokens and then revisit your statements I think. As to outleveling your gear, well, duh. You're in lower tiers. If you look at the levels of the sets, you'll see that they are spread out so there's different sets you can be wearing at different levels if you want to keep the level matched. However, once you reach T3, the bonuses are worth wearing the armor way past its normal level in a lot of cases. Take a solid look at my armor guide and truly check the bonuses out. Believe me, I've spent a lot of time reviewing the sets in this game, until you hit T3, having a full set is nice, but nothing to really work for.
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Deathain
Contributor

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Immoliah
Optimus Ordo
Volkmar
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14.
Re: How many medallions do I need?
[ Edited ]
04-17-2009 07:19 AM
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The token costs of the armor are excessive. I'll rephrase that. The cost in officer medallions is excessive. There is no need to change the costs of the conqueror/invader/warlord crests. All sets should have the officer token cost dropped to 10% of what it currently is. The only thing I head people saying last night was 'Great system but it is only going to take me 2 years to get all my annihilator gear this way'. This is ToA all over again in a different game. Don't be surprised if even more people quit when they realise that have to participate in an average of 1350 keep takes to complete their annihilator gear. Most people I know were looking forward to the token system. What they have instead is a grind that puts ToA to shame. Message Edited by Deathain on 04-17-2009 07:38 AM
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-warkittenz-
WAR Oracle

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Warkittens
The Mouse Police
Volkmar
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15.
Re: How many medallions do I need?
04-17-2009 08:20 AM
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Gaarawarr wrote: Are we talking about the same thing? How did the time to get the pieces increase? I have alts in all the lower tiers and now is the only time I've even considered trying to get the RvR pieces since it's so easy. Spend a bit of time actually playing and getting the tokens and then revisit your statements I think.
I am with Gaar on this, your statement that the time to get them has increased is something straight out of Bizzarro World. As has been said, this isn't a NEW system to obtain the pieces, it is a system to supplement the existing contribution system, so that MORE people actually can get the items. What Gaar says here, about spending time actually getting them and revisiting your statement is also, spot on. Many, many people simply never had a chance to get the sets, or even some of the pieces...this expansion on acquiring the items is going to ensure that more, if not all are able to get them. The tokens drop from all RvR action, and on my server last night the action had easily doubled from the day prior to 1.2.1 tokens dropping all over the place. If the system needs to be adjusted, I am sure it will be...but imo after just 5 hours of play, I am going to say it seems just about right. /cheers
this is not the shaman you are looking for...
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Fibluk
Contributor

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Mithrilin
Death Dealer
Gorfang
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16.
Re: How many medallions do I need?
04-19-2009 12:02 AM
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Ok, so maybe I'm doing something wrong, but.... I was playing my T2 Black Orc earlier today and played for about 3-4 hours. We were doing keep takes and BO captures. I finished today's session with 12 medallions. Yes, only 12 medallions! So, by that math, it's going to to take me over 50 hours of RVR to earn my T2 armor set. Am I doing something wrong? I wasn't getting lucky on all the medallion rolls, so killing Order wasn't helping me out. I agree with the poster that said that before you only had to get lucky once to get an armor piece, now you have to get lucky a hundred times.
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Auriq
Contributor

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Auriq
Phoenix Throne
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17.
Re: How many medallions do I need?
04-19-2009 12:50 AM
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Anything less than tier 4 items are a waste of time if you're set on getting them, just use the green renown gear and level your ranks, getting the tier armor is just a perk you can easily do without. When in tier 4, the grind really starts and that's, to me, fine because there's really nothing else to aim for and it keeps you playing until you get them. Sorry for the "but it takes too long!" crowd, I really don't sympathize with the WoW honor gear-spoiled crowd; play at your own rhythm, have fun, and earn your stuff.
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Gaarawarr
WAR Oracle

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Gaarawarr
The Crimson Blades
Iron Rock
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18.
Re: How many medallions do I need?
04-19-2009 01:42 AM
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Fibluk wrote:
Ok, so maybe I'm doing something wrong, but.... I was playing my T2 Black Orc earlier today and played for about 3-4 hours. We were doing keep takes and BO captures. I finished today's session with 12 medallions. Yes, only 12 medallions! So, by that math, it's going to to take me over 50 hours of RVR to earn my T2 armor set. Am I doing something wrong? I wasn't getting lucky on all the medallion rolls, so killing Order wasn't helping me out. I agree with the poster that said that before you only had to get lucky once to get an armor piece, now you have to get lucky a hundred times.
Ifall you're trying to do is kill order and not lock the zones, then you're not going to earn much. The real rewards come from capturing the Keeps and BOs and holding them to capture the zone itself. The looted versions are just bonuses. As for when to start worrying about your armor sets, T3. Anything before that and the bonus isn't worth the time spent. Check my Armor Guide for full listings of sets, effects and token costs.
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Sayomi_Tsukiko
Contributor

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Ichimitsu
Mayonaka hanashi
Dark Crag
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20.
Re: How many medallions do I need?
04-19-2009 02:15 AM
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I agree that the costs are WAY to hihj but the is something your missing ... ... ... you would have to be REALLY unlucky not to get your set in 1350 keep takes
*--_--*--_--*--_--*Sayomi tsukiko*--_--*--_--*--_--* Guild leader of "Mayonaka hanashi" Ichimitsu Hoshi rank 40---Sayomi tsukiko rank 36 And Grumoud Muffin, My loveable black orc Rank 20
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Gehmnal
Contributor

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Baelgur
Feared
Badlands
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22.
Re: How many medallions do I need?
04-19-2009 12:08 PM
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Personally, I think Mythic needed to implement the tokens dropped from players the same way they did with the seals from DAoC... aka Round Robin looting without rolling. A warband forms and starts killing players. The first token to drop goes to the first player in the warband. The second drop goes to the next player, the next token goes to the next after, and so on. Once the last player gets his token, it starts over from the top. All without loot roll windows popping up in your face, or having to roll against 23 other people. Up the drop rate from players to say 50% and it should be good.
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Karuma
Contributor

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Zican
Fenris
Volkmar
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23.
Re: How many medallions do I need?
04-20-2009 04:16 AM
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I did nothing but pvp on my shaman from level 1 to level 12 and gathered a grand total of 17 medallions out of the 50 I would need for the level 8 chest piece alone. It doesn't complement the current system if you're far outleveling the rewards before you can even buy them.
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Shuma
Member

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Shuma
Epic Knights of Darkness
Gorfang
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25.
Re: How many medallions do I need?
04-20-2009 05:36 AM
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In my opinion the system is fine except for the drop rate of the tokens, i know that Mythic did this because they don't whant this system to replace the old one but the prices are excesive aniway, i mean, to me it was obvious that Sovereign, Warlord, Invader etc would cost an incredible amount of money but the costs for low tier stuff is just stupid. Besides, even assuming that every player you kill would give you a token there's no guarantee that you would get the ones you need, you could be in T4 and beat someone like me with low RR and get a scout medallion. Imo, the costs for low tier RR sets should be lowered, Sovereign, Warlord and Invader are fine, and the drop rate on common tokens(not crests) should be increased. Also, what's the deal with this "you get tokens for capturing BOs" that i keep hearing about? I don't remember seeing a single token drop for me in a BO capture. Aniway, all in all, i think the System is awesome, it just needs some minor fixxing so it's viable, right now it doesn't replace the old system, but it's not worth it either, besides, RR sets already require renown so the Token system CAN'T replace the old one.
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